Visual Design (Year 9, 2023 Only)

A Group A Elective.

Course Description

Have you ever considered your vocation as a designer after school?

In this course you will develop a design philosophy and apply it to a series of design briefs exploring design areas of

  • Print
  • Object
  • Time and Space

You will have the opportunity to workshop with real world design practitioners in a mentoring relationship.

Each designed object made in the course will be situated within the framework of students as designer, task as brief and adhere to a client’s conditions. Over the course they will build a folio of work investigating and resolving a range of visual design concepts

As a starting point, to this course students will research and position their own design philosophy into a series of brand identity collateral, logo, business card and social media avatar.

Students will work in both a paper diary to document their investigations and Adobe and other digital drawing programs to translate their logo into a 3D printed object to create an iconic form.

Finally, students will work in the spatial design of an exhibition to explore ideas in and about the world, as they see it.

Students are provided with opportunities to engage with practice (making and critical and historical interpretations), the conceptual framework and the four frames in making and interpreting visual design works.

Assessment

Assessment is broken down into two components

  • Design Making Practice- Print, Object, Space 60%
  • Design Criticism and History 40%

Media Areas and Digital Technologies

Students will build their knowledge and skills in the adobe suite and other digital programs inclusive of

  • Photoshop
  • Illustrator
  • In design
  • Oculus and VR technologies (Gravity Sketch)

Students will experience the following-

  • Typography
  • Photographic Screen printing
  • 3D printing
  • Mould making and casting
  • Laser cutting
  • Curatorial practice to showcase their designed print and object
  • The use of Oculus’ and VR technology to simulate designed settings and environments
  • Spaces to realise their design works and specifically Concordia Galley as a site for deign
  • Design professionals in the field conducting workshops with students each semester

 

In this course students are provided with opportunities to engage with practice (making and critical and historical interpretations), the conceptual framework and the four frames in making and interpreting visual design works.